Elevator Action Returns

Elevator Action Returns Info

Elevator Action Returns
Description:Elevator Action Returns , released as Elevator Action II in North America, is a side-scrolling action game by Taito Corporation originally released for the arcades in 1994 as a sequel to the 1983 arcade game Elevator Action. Elevator Action Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

The mostly well-received game was ported to the Sega Saturn and released as a Japan-only title named Elevator Action² Returns in 1997, and later included in Taito Legends 2 compilation release for the PlayStation 2, Windows and Xbox in 2006.

Game Tags: , , , ,
Game Category: Action, Retro, Shooting

Elevator Action Returns Video

Elevator Action Returns Screenshot

Image Elevator Action ReturnsImage Elevator Action Returns

How to Play Elevator Action Returns

RShift = Insert Coin / Enter = Start / Setup your Controls in game up to 4 Players / Suported Options = Gamepad, Fullscreen, Rom Load, Reset, Save and Load

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Elevator Action Returns Wiki

Walkthrough - Tips - Tricks - Cheats - Hacks - Gameplay

The controls consists of an eight-way joystick and two action buttons (shoot and jump). The objective of the game is to enter all the red-colored doors in each stages and then proceed to the exit. If the player misses a door, he or she will not be allowed to go any further after a certain point. Each player has a health gauge that shows the amount of damage that his or her character is allowed to sustain; when the gauge reaches zero, the player will lose a life. Many additions have also been made to the play mechanics such as four-way scrolling (the original could only scroll vertically), new moves and weapons, multiple characters and a two-player cooperative mode.

The player can use a melee attack instead of firing a weapon. When an enemy is defeated with a close-range attack, the amount of points awarded is doubled. The player can also attack the enemy with a jumping attack depending on the timing. The player can also throw an explosive (which serves as the character's sub-weapon) by pressing the shoot and jump buttons simultaneously while standing or crouching. The type of explosive used by the player varies depending on the character. The player can use explosives to take down several enemies in a fixed range, allowing players to accumulate more points than by killing them with simple gunfire.


The player will lose a life depending on the following situations.

* The health gauge reaches zero after sustaining too much damage.
* The player does not finish a stage on time. When there's not much time left, the amount of remaining seconds is displayed on-screen.
* The player falls into the ground from two stories or more.
* The player is crushed by an elevator.
* The player fails to complete the final stage before the countdown of 180 seconds. The terrorists will then launch a missile, causing an instant Game Over with no option to continue.

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