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Sunset Riders
Description: Sunset Riders (Sansetto Raidazu) is a side-scrolling run and gun video game developed and released by Konami as a coin-operated video game on the JAMMA arcade platform in 1991. The game is set in the American Old West, where the player takes control of a bounty hunter who is seeking the rewards offered for various criminals.The coin-op version of Sunset Riders was released in two variants: a two-player version and a four-player version. Home console versions of Sunset Riders were released for the Sega Mega Drive (Genesis) in 1992 and for the Super Nintendo Entertainment System in 1993, to a positive reception. The game, which is set i (...)
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Game Category: Retro, Çekim

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How to Play Sunset Riders

RShift = Insert Coin / Enter = Start / Setup your Controls in game up to 4 Players / Suported Options = Gamepad, Fullscreen, Save and Load

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Sunset Riders Wiki

Walkthrough - Tips - Tricks - Cheats - Hacks - Gameplay

Sunset Riders is similar to other run and guns, such as Konami's Contra, but with less emphasis on jumping and a greater focus on shooting. The game includes a total of four playable characters to choose from: Steve, Billy, Bob, and Cormano. The characters are slightly differentiated: Steve and Billy use revolvers, Bob carries a rifle, and Cormano has a shotgun. The rifle and shotgun shoot somewhat slower than their revolver counterparts, but have a wider spread, making them ideal for taking out enemies without too much precise aiming. On the full-size arcade cabinet up to four players can play simultaneously, each as a different character.The player can fire in 8 directions, slide to avoid bullets, and perform surprisingly acrobatic jumps onto and from rooftops, offering additional vantage points from which to fight. Many enemies can do the same. Unlike Contra (but similar to Metal Slug), colliding with enemies does not automatically kill the player; only bullets, knives, pits and other obstacles are fatal. Throughout the levels there are doors that can be opened, as in the games Rolling Thunder and Shinobi. Enemies may come out of some doors, while others yield power-ups. When the player emerges from one of doors containing a power-up a short animation plays, showing the protagonist being kissed on the cheek by a female bar fly or taking a swig from a bottle of liquor.Many enemies utilize stick-dynamite as a weapon; if quick enough, the dynamite can be picked up and thrown by the players. Once initially thrown the dynamite will start to blink at an accelerated pace, which represents the remaining length of the fuse. When it explodes it will eliminate both players and enemies, even if the enemies initially threw the dynamite. This particular rendition of the wild west also features plenty of opportunely placed boulders, barrels, and explosives that happen to reside above the heads of enemies and can be used to the player's advantage. At the end of each level, the entire cash bounty is awarded to the player who inflicted the most damage against the boss.

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