Bullet Force

  • Bullet Force

    Bullet Force is an amazing multiplayer FPS game with great 3D graphics. Create a room (with a maximum number of players, public or private etc...) or join one and start shooting.Purchase weapons and extensions such as deadly machine gun and RPG! Not to mention the awesome abilities that can only be used after you get kill-streaks. Go show your skill and become a champion!Bullet force is an online multiplayer first-person shooter with multiple game modes, including Team Deathmatch, Conquest, Free-for-all, and Gun Game. This game is available on both iOS and Android. NOTE: This game will only be fully cached in Firefox.

    Developer :  Blayze Games

  • How to Play Bullet Force

    WASD to move / Spacebar to jump / Mouse to shoot / Shift to run / P to pause the game / Enter to respawn / G to throw a grenade / E to pick up a gun / F to use a knife / R to reload your weapon / C to crouch / 2 to change your weapon / Arrow keys for killstreaks / Tab key for the score
  • Bullet Force Wiki

    Features

    Multiplayer mode against other players worldwide and practice mode to play against bots
    Many weapons to choose from (including M4A1, Compact .45 or M67 Frag)
    Multiple game modes: Team Deathmatch, Free for All, Gun Game, or Conquest
    You can customize the load-out with a different set of weapons
    Credits system to buy more weapons
    Kill streaks special abilities to use in the game
    High-quality 3D graphics (customizable in the settings menu, depending on your graphics card)
    10 playable maps

    Maps :

    Outpost, Prison, Office, City, Park, Urban, Village, Meltdown, Zen, Woods, canyon, Aftermath

    Primary Weapons :

    M4A1, FAMAS, AK-12, Scar H, MP5, MP40, UMP, AK-47, 870 MCS, M40A5, Vector, SAIGA 12K, MG4, M60, AS VAL, FAD, RPG-7V2, M200, P90, AUG, MK11, M16, Lewis Gun, Tommy Gun, ACR, Ak5c, L85

    Bullet force is an online multiplayer first-person shooter with multiple game modes, including Team Deathmatch, Conquest, Free-for-all, and Gun Game. This game is available on both iOS and Android.

    Team Deathmatch

    Team Deathmatch is a game mode of Bullet Force in which the two teams battle to score kills. The objective of the game is to reach 150 kills as a team before the other team does. Kills are scored by forcing the opponent to respawn; literally just killing them.

    Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In team deathmatch, there are four set spawns on each map, two per side. If a team occupies the opponent's front spawn, the opponents will spawn in their back spawn. If the back and front are occupied, the teams switch spawns. This is to avoid unnecessary spawn-killing.

    As going in Conquest, it is important that teams move as a unit to protect each other from all angles. Isolated individuals tend to get picked off by snipers or taken care of by enemies armed with a UAV.

    Conquest

    Conquest is a game mode of Bullet Force in which the try to capture and hold the flags. The objective of the game is to reach 350(check) flag points as a team before the other team does. Points are scored for each 2-3 second time segment with a flag in possession: one flag in control is one point per time segment, two flags in control are two points per time segment, and of course three flags in control are 9000 points per time segment (if humour isn't your thing, I meant 3 points per time segment).

    Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In Conquest, there are two set spawns on each map, where the back spawns in Team Deathmatch are. The spawn areas are considered no-go zones for the other team. If the other team stands within this zone for 5 seconds, that player is blasted to hell and back. This is to avoid unnecessary spawn-killing.

    As going in Team Deathmatch, it is important that teams move as a unit to protect each other from all angles. Isolated individuals tend to get picked off by snipers or taken care of by enemies armed with a UAV.

    Free-for-all

    Free-for-all is a game mode of Bullet Force in which every player must fend for themselves. The objective of the game is to reach 30 kills individually before anyone else does. Kills are scored by getting kills.

    Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In Free-for-All, spawns are scattered all over each map. Players spawn wherever nobody else can attack. This is to avoid unnecessary spawn-killing.

    Unlike in team game modes, players have no team-mates who can cover the clock. Thus, players must try to stay on the move, to avoid becoming a target and to make it harder for other players to kill them without being detected first.

    Gun Game

    Gun Game is a Game Mode in Bullet Force, in which every player must fend for themselves. The objective of the Game Mode is to reach 17 Kills individually. It is similar to the Game Mode: Free For All. In Gun Game Mode, every kill your Weapon will change, except for the normal knife, which puts back the player you killed 2 kills. It is challenging as the gamemode requires flexibility with multiple gun classes and categories.

  • Bullet Force Walkthrough

    Set you Killstreaks to UAV, Counter UAV and Advanced UAV in the Customize section of the main menu. These are extremely useful and require the least amount of kills to use.
    Continuously play Team Deathmatch (even if you get carried, that's alright) and learn to feel how the game works. You'll also start to pick up the flow of the maps, where most people run through and also side routes.
    As soon as you get your hands on 15,000 silver, buy a Famas. It has the fastest rounds-per-minute speed and will definitely kill a sighted enemy in one magazine, even if you miss a few rounds.
    When you get another 15,000 silver, buy a Coyote sight for the Famas. It is easily the best sight in the game for non-sniper weapons.
    When you get another 30,000(?) silver (or however much the Rex costs), buy the MP412 Rex. It kills enemies in two hits, and is excellent for finishing off enemies (aka stealing kills).
    When you get your next 15,000 silver, purchase the green laser sight. In theory, you'd think that it just gives away your position, but it really helps in aiming. Seriously.
    The last step everyone should go through before diverging into play styles is buying the mini RDS for the Rex. It sights exactly like a Coyote.

    For the Rushers

    If you absolutely loved the Famas gameplay, this is for you. Playing as a runner is very fast-paced, and you'll almost always be behind enemy lines. Runner weapons include the MPX, MP5 and Vector.

    The objective of playing as a Runner is to break the enemy line, get behind it, and kill all the snipers and noobs behind.

    The recommended secondary for a Runner is the Rex, Deagle or G18, to seal the deal when you've got the enemy fleeing.
    The recommended throwable for a Runner is the Throwing Knife... well of course it is (unfortunately it was removed in a 2018 BRT HS1 update). But if you can't afford the Throwing Knife, the next best for you is the Flashbang, but at the moment (April 2017) it's glitched and doesn't work. The Flashbang is recommended because you'll be at close quarters most of the time, and enemy snipers + a flashbang = easy kills.
    The recommended killstreaks for a Runner are Counter UAV, Haste, Super Soldier.
    Tip: I cannot stress this enough. Don't go alone. You must have someone covering your six at all times. However, most noobs don't know this, so cover someone else's six and you'll be set.

    Gunner A.K.A "Camper"

    If you envied the guys with the big guns stealing your kills as a Famas -- those guys who stayed behind cover, peeked out and got a quad kill and squatted back into cover -- you want to be a Gunner. Gunner weapons include the MG4, M60, AK-47 and As Val.

    The role of a gunner is to deny lanes. Once you learn the map well enough, you find that enemies will usually come out of two or three places to attack. A gunner for each of those lanes clogs up the enemies' routes and forces them to switch weapon setup.

    The recommended secondary for a Gunner is the Dart and shorty sg, for when you're caught reloading and you've got a swarm of enemies on you.
    The recommended throwable for a Gunner is the Thr-... (cough) The recommended throwable for a Gunner is the Smoke. This works really well for when you know the enemy must come out of one place only, and they don't know where you are. Easy kills.
    The recommended killstreaks for a Gunner are UAV, Advanced UAV, Super Soldier.
    Tip: don't get annoyed when the enemy keeps stealing your gun. 7/10 of them won't know how to use it. let alone controlling the high recoil of all of them.

    Shotgunners

    If you're too cool for normal weapons and want to be the guy who's always there to save the day, being a shotgunner is for you. Shotgunner weapons include... well... the shotguns. 870 MCS and Saiga 12K
    You rove around, taking a leak on Runners and Gunners because you can kill faster than they can. Warning: breaching enemy lines is not advised.
    The recommended secondary for a Shotgunner is the Butterfly Knife (or Rex, Deagle or G18 if you can't afford) because if you want to be the savior, you need to be able to take care of melee fights.
    The recommended throwable for the Shotgunner is the Smoke, to give yourself more time and set the enemy on edge.
    The recommended killstreaks for a Shotgunner are Counter UAV, Advanced UAV, Haste
    Tip: face opponents head on in 1v1 situations were suprise encounters serve you the best.

    Snipers A.K.A "Camper"

    If being that guy appeals to you, sniping is just for you. Snipers snipe. Sniper weapons are the M40A5 and M200, CS-LR4, and BRT HS1.
    Your job is to snipe. and demoralize enemies who are not able to reach out to your range.

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