Bullet Force Wiki
Features
Multiplayer mode against other players worldwide and practice mode to play against bots
Many weapons to choose from (including M4A1, Compact .45 or M67 Frag)
Multiple game modes: Team Deathmatch, Free for All, Gun Game, or Conquest
You can customize the load-out with a different set of weapons
Credits system to buy more weapons
Kill streaks special abilities to use in the game
High-quality 3D graphics (customizable in the settings menu, depending on your graphics card)
10 playable maps
Maps :
Outpost, Prison, Office, City, Park, Urban, Village, Meltdown, Zen, Woods, canyon, Aftermath
Primary Weapons :
M4A1, FAMAS, AK-12, Scar H, MP5, MP40, UMP, AK-47, 870 MCS, M40A5, Vector, SAIGA 12K, MG4, M60, AS VAL, FAD, RPG-7V2, M200, P90, AUG, MK11, M16, Lewis Gun, Tommy Gun, ACR, Ak5c, L85
Bullet force is an online multiplayer first-person shooter with multiple game modes, including Team Deathmatch, Conquest, Free-for-all, and Gun Game. This game is available on both iOS and Android.
Team Deathmatch
Team Deathmatch is a game mode of Bullet Force in which the two teams battle to score kills. The objective of the game is to reach 150 kills as a team before the other team does. Kills are scored by forcing the opponent to respawn; literally just killing them.
Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In team deathmatch, there are four set spawns on each map, two per side. If a team occupies the opponent's front spawn, the opponents will spawn in their back spawn. If the back and front are occupied, the teams switch spawns. This is to avoid unnecessary spawn-killing.
As going in Conquest, it is important that teams move as a unit to protect each other from all angles. Isolated individuals tend to get picked off by snipers or taken care of by enemies armed with a UAV.
Conquest
Conquest is a game mode of Bullet Force in which the try to capture and hold the flags. The objective of the game is to reach 350(check) flag points as a team before the other team does. Points are scored for each 2-3 second time segment with a flag in possession: one flag in control is one point per time segment, two flags in control are two points per time segment, and of course three flags in control are 9000 points per time segment (if humour isn't your thing, I meant 3 points per time segment).
Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In Conquest, there are two set spawns on each map, where the back spawns in Team Deathmatch are. The spawn areas are considered no-go zones for the other team. If the other team stands within this zone for 5 seconds, that player is blasted to hell and back. This is to avoid unnecessary spawn-killing.
As going in Team Deathmatch, it is important that teams move as a unit to protect each other from all angles. Isolated individuals tend to get picked off by snipers or taken care of by enemies armed with a UAV.
Free-for-all
Free-for-all is a game mode of Bullet Force in which every player must fend for themselves. The objective of the game is to reach 30 kills individually before anyone else does. Kills are scored by getting kills.
Like all other modes, the map selected is determined either randomly if a new game (such as during server peak hour) or voted upon from the game before. In Free-for-All, spawns are scattered all over each map. Players spawn wherever nobody else can attack. This is to avoid unnecessary spawn-killing.
Unlike in team game modes, players have no team-mates who can cover the clock. Thus, players must try to stay on the move, to avoid becoming a target and to make it harder for other players to kill them without being detected first.
Gun Game
Gun Game is a Game Mode in Bullet Force, in which every player must fend for themselves. The objective of the Game Mode is to reach 17 Kills individually. It is similar to the Game Mode: Free For All. In Gun Game Mode, every kill your Weapon will change, except for the normal knife, which puts back the player you killed 2 kills. It is challenging as the gamemode requires flexibility with multiple gun classes and categories.