In The Hunt Arcade

  • In The Hunt Arcade
    In the Hunt Arcade (Kaitei Daisensou) is a horizontal scrolling shooter arcade game by Irem. It was released in 1993 and later published to the Sega Saturn, the PlayStation and Windows 95 for the PC by Kokopeli. A Super NES version was in development, with a playable version appearing at a Consumer Electronics Show, but it was never completed. The player takes the role of a submarine in underwater environments. There are a total of six levels in the game. The game was developed by the team who would go on to create GunForce 2 for Irem and the Metal Slug series for SNK.In the Hunt was a port of a little known arcade game from 1993 that came years after the heyday of the shooter.Like most Irem shooters In the Hunt is ridiculously difficult.
  • How to Play In The Hunt Arcade

    RShift = Insert Coin / Enter = Start / Setup your Controls in game up to 4 Players / Suported Options = Gamepad, Fullscreen, Save and Load
  • In The Hunt Arcade Wiki

    In The Hunt (海底大戦争, Kaitei Daisensou), Kaitei Daisensou) is a horizontal scrolling shooter arcade game by Irem. It was released in 1993 and later published to the Sega Saturn, the PlayStation and Windows 95 for the PC by Kokopeli. A Super NES version was in development, with a playable version appearing at WCES 1994, but it was never completed. The player takes the role of a submarine in underwater environments. There are a total of six levels in the game.

    The game was developed by the team who would go on to create GunForce II for Irem and the Metal Slug series for SNK.

    Plot

    An organization known as the D.A.S. (The Dark Anarchy Society) uses magnetic doomsday machines to melt the polar ice caps and thus desolate the world. Although the entire world is flooded, a few societies survive to build over the highest structures they can find and continue living. In this post apocalyptic scenario, the D.A.S., who were prepared for this catastrophe, reign supreme over the survivors with martial law and military weapons of extraordinary power. Upon learning of a new D.A.S. superweapon being developed, "Yugusukyuure", the remaining survivors who are terrorized by D.A.S. secretly organize a rebellion force using a newly developed submarine known as the Granvia. The Granvia’s mission is to dive into D.A.S. enforced waters, territories and eventually the D.A.S. headquarters itself to destroy every single D.A.S.

    Reception



    Electronic Gaming Monthly gave the PlayStation version a positive review, with their four reviewers particularly praising the huge number of enemies on-screen for the bulk of the game and the minimal slowdown. GamePro were also positive in their assessment: "The very detailed graphics are supported by audio that's loaded with blasts. The controls are sluggish but mostly accurate. This sub floats above other PlayStation shooters like Galactic Attack[sic - Galactic Attack was released for the Saturn, not the PlayStation] and Jupiter Strike." Maximum expressed enthusiasm for "little innovations" like the mine powerups and the King Canute boss, but nonetheless concluded the game to be "an all-too familiar mission." They also criticized that the game is too easy, short, and lacking in replay value,[9] all criticisms that were shared by one of EGM's reviewers. A reviewer for Next Generation actually praised the game for having some mild slowdown, saying that it reflects the phenomenally high level of action going on. However, he generally panned the game for the slow movement of the player's submarine, and concluded that "while very young gamers might enjoy the lightshow, the lethargic tempo and lack of originality are sure to put anyone over the age of 10 to sleep."

    Sega Saturn Magazine described the game as unoriginal and outdated, but enjoyable, with a strong sense of tongue-in-cheek humor and ingeniously designed boss fights. They concluded, "Nothing particularly new or exciting here, but In the Hunt is good fun to play, featuring loads of exciting battles and explosions." Scary Larry of GamePro found the Saturn version does not hold up well to either the PlayStation version or recent Saturn shooters such as Panzer Dragoon II and Darius Gaiden, particularly due to its frequent slowdown. He nonetheless concluded it to be "a great rental" and "a good buy if you're feeling nostalgic."

  • In The Hunt Arcade Walkthrough

    Like most Irem shooters In the Hunt is ridiculously difficult. Regardless of the difficulty level it is only a matter of time before you are overwhelmed by the sheer chaos on screen. The sub moves far slower than in most shooters and there are no power-ups to increase your speed so you have to make do. Dodging projectiles or explosions comes down to moving ahead of time which isn’t always an option. The three weapons don’t increase your firepower as much as you would like so survival still mostly comes down to your piloting skills. But amazingly no matter how unfair it may seem once you’ve been through a stage more than likely you’ll be able to clear it on subsequent runs without dying.

    In the Hunt is a ridiculously beautiful game, animated to a degree most modern 2d games still have yet to match. Every individual depth charge and explosion is rendered in exquisite detail, to the point where you’ll probably destroy stuff just to see it explode in a shower of debris. Background elements and enemy subs erode and decay over time into a jumble of individual pieces; the level of detail here is meticulous to a fault with so much going on at once that it is almost overwhelming. The underwater theme would seem to limit the variety of environments but that isn’t the case; the amount of variety on display from one stage to the next is insane, from the first stage’s icy South Pole to the submerged city of stage four. The game’s bosses are a collection of gargantuan ships and undersea creatures that nearly fill the screen and are at times more visually impressive than the stages themselves. The game’s beautiful artwork was created by many of the same artists who would go on to form Nazca and create Metal Slug which explains the similar look between the two games.

    This is still one of the most unique shooters created and regardless of which version you buy you’ll have a blast. Though incredibly difficult the beyond beautiful artwork will surely keep you coming back.

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