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Monopoly Online

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  • Monopoly Online

    Monopoly Online is a board game in which players roll two six-sided dice to move around the game board, buying and trading properties, and developing them with houses and hotels.

    Monopoly is derived from The Landlord’s Game created by Elizabeth Magie in the United States in 1903 as a way to demonstrate that an economy which rewards wealth creation is better than one where monopolists work under few constraints, and to promote the economic theories of Henry George in particular his ideas about taxation. Monopoly Online was first published by Parker Brothers in 1935. The game is named after the economic concept of the domination of a market by a single entity. It’s all about making deals and making money. But don’t land in Jail!

  • How to Play Monopoly Online

    Mouse = Navigate / Left Mouse Button – Interact
  • Monopoly Online Wiki

    Monopoly is a board game that is currently published by Hasbro. In the game, players roll two six-sided dice to move around the game board, buying and trading properties, and developing them with houses and hotels. Players collect rent from their opponents, with the goal being to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards, and tax squares; players can end up in jail, which they cannot move from until they have met one of several conditions. The game has numerous house rules, and hundreds of different editions exist, as well as many spin-offs and related media. Monopoly has become a part of international popular culture, having been licensed locally in more than 103 countries and printed in more than 37 languages.

    Monopoly is derived from The Landlord's Game created by Lizzie Magie in the United States in 1903 as a way to demonstrate that an economy which rewards wealth creation is better than one where monopolists work under few constraints,and to promote the economic theories of Henry George—in particular his ideas about taxation. It was first published by Parker Brothers in 1935. The game is named after the economic concept of monopoly—the domination of a market by a single entity.

    Early history

    The history of Monopoly can be traced back to 1903, when American anti-monopolist Lizzie Magie created a game which she hoped would explain the single tax theory of Henry George. It was intended as an educational tool to illustrate the negative aspects of concentrating land in private monopolies. She took out a patent in 1904. Her game, The Landlord's Game, was self-published, beginning in 1906.

    Several variant board games, based on her concept, were developed from 1906 through the 1930s; they involved both the process of buying land for its development and the sale of any undeveloped property. Cardboard houses were added, and rents were increased as they were added to a property. Magie patented the game again in 1923.

    According to an advertisement placed in The Christian Science Monitor, Charles Todd of Philadelphia recalled the day in 1932 when his childhood friend, Esther Jones, and her husband Charles Darrow came to their house for dinner. After the meal, the Todds introduced Darrow to The Landlord's Game, which they then played several times. The game was entirely new to Darrow, and he asked the Todds for a written set of the rules. After that night, Darrow went on to utilize this and distribute the game himself as Monopoly. Because of this act the Todds refused to speak to Darrow ever again.

    After the game's excellent sales during the Christmas season of 1934, Parker Brothers bought the game's copyrights from Darrow. When the company learned Darrow was not the sole inventor of the game, it bought the rights to Magie's patent for just $500.

    Parker Brothers began selling the game on February 6, 1935.Cartoonist F. O. Alexander contributed the design. U. S. patent number US 2026082 A was issued to Charles Darrow on December 31, 1935, for the game board design and was assigned to Parker Brothers Inc. The original version of the game in this format was based on the streets of Atlantic City, New Jersey.

    1936–1970

    In 1936, Parker Brothers began licensing the game for sale outside the United States. In 1941, the British Secret Intelligence Service had John Waddington Ltd., the licensed manufacturer of the game in the United Kingdom, create a special edition for World War II prisoners of war held by the Nazis. Hidden inside these games were maps, compasses, real money, and other objects useful for escaping. They were distributed to prisoners by British Secret Service–created fake charity groups.

    1970s–80s

    Economics professor Ralph Anspach published a game Anti-Monopoly in 1973, and was sued for trademark infringement by Parker Brothers in 1974. The case went to trial in 1976. Anspach won on appeals in 1979, as the 9th Circuit Court determined that the trademark Monopoly was generic and therefore unenforceable. The United States Supreme Court declined to hear the case, allowing the appellate court ruling to stand. This decision was overturned by the passage of Public Law 98-620 in 1984. With that law in place, Parker Brothers and its parent company, Hasbro, continue to hold valid trademarks for the game Monopoly. However, Anti-Monopoly was exempted from the law and Anspach later reached a settlement with Hasbro and markets his game under license from them.

    The research that Anspach conducted during the course of the litigation was what helped bring the game's history before Charles Darrow into the spotlight.

    Hasbro ownership

    In 1991, Hasbro acquired Parker Bros. and thus Monopoly.[19] Before the Hasbro acquisition, Parker Bros. acted as a publisher only issuing two versions at a time, a regular and deluxe. Hasbro moved to create and license other versions and involve the public in varying the game. A new wave of licensed products began in 1994, when Hasbro granted a license to USAopoly to begin publishing a San Diego Edition of Monopoly, which has since been followed by over a hundred more licensees including Winning Moves Games (since 1995) and Winning Solutions, Inc. (since 2000) in the United States.

    In 2003, the company held a national tournament on a chartered train going from Chicago to Atlantic City (see § U.S. National Championship). Also in 2003, Hasbro sued the maker of Ghettopoly and won. In February 2005, the company sued RADGames over their Super Add-On accessory board game that fit in the center of the board. The judge initially issued an injunction on February 25, 2005 to halt production and sales before ruling in RADGames' favor in April 2005.

    In 2008, the Speed Die was added to all regular Monopoly set. After polling their Facebook followers, Hasbro Gaming took the top house rules and added them to a House Rule Edition released in the Fall of 2014 and added them as optional rules in 2015. In January 2017, Hasbro invited Internet users to vote on a new set of game pieces, with this new regular edition to be issued in March 2017.

    On May 1, 2018, the Monopoly Mansion hotel agreement was announced by Hasbro's managing director for South-East Asia, Hong Kong and Taiwan, Jenny Chew Yean Nee with M101 Holdings Sdn Bhd. M101 has the five-star, 225-room hotel, then under construction, located at the M101 Bukit Bintang in Kuala Lumpur and would have a 1920s Gatsby feel. M101's Sirocco Group would manage the hotel when it opens in 2019.

    Classic

    Each player is represented by a small metal or plastic token that is moved around the edge of the board according to the roll of two six-sided dice. The number of tokens (and the tokens themselves) have changed over the history of the game with many appearing in special editions only, and some available with non-game purchases. After prints with wood tokens in 1937, a set of eight tokens was introduced.Two more were added in late 1937, and tokens changed again in 1942. During World War II, the game tokens were switched back to wood. Early localized editions of the standard edition (including some Canadian editions, which used the U.S. board layout) did not include pewter tokens but instead had generic wooden pawns identical to those in Sorry!. Many of the early tokens were created by companies such as Dowst Miniature Toy Company, which made metal charms and tokens designed to be used on charm bracelets. The battleship and cannon were also used briefly in the Parker Brothers war game Conflict (released in 1940), but after the game failed on the market, the premade pieces were recycled for Monopoly usage. By 1943, there were ten tokens which included the Battleship, Boot, Cannon, Horse and rider, Iron, Racecar, Scottie Dog, Thimble, Top hat, and Wheelbarrow. These tokens remained the same until the late 1990s, when Parker Brothers was sold to Hasbro.

    In 1998, a Hasbro advertising campaign asked the public to vote on a new playing piece to be added to the set. The candidates were a "bag of money", a bi-plane, and a piggy bank. The bag ended up winning 51 percent of the vote compared to the other two which failed to go above 30%. This new token was added to the set in 1999 bringing the number of tokens to eleven. Another 1998 campaign poll asked people which monopoly token was their favorite. The most popular was the Race Car at 18% followed by the Dog (16%), Cannon (14%) and Top Hat (10%). The least favorite in the poll was the Wheelbarrow at 3% followed by Thimble (7%) and the Iron (7%). The "Cannon", and "Horse and rider" were both retired in 2000 with no new tokens taking their place. Another retirement came in 2007 with the sack of money that brought down the total token count to eight again.

    In 2013, a similar promotional campaign was launched encouraging the public to vote on one of several possible new tokens to replace an existing one. The choices were a guitar, a diamond ring, a helicopter, a robot, and a cat. This new campaign was different than the one in 1998 as one piece was retired and replaced with a new one. Both were chosen by a vote that ran on Facebook from January 8 to February 5, 2013. The cat took the top spot with 31% of the vote over the iron which was replaced. In January 2017, Hasbro placed the line of tokens in the regular edition with another vote which included a total of 64 options. The eight playable tokens at the time included the Battleship, Boot, Cat, Racecar, Scottie Dog, Thimble, Top hat, and Wheelbarrow. By March 17, 2017, Hasbro retired three tokens which included the thimble, wheelbarrow, and boot, these were replaced by a penguin, a Tyrannosaurus and a rubber duck.

    Spin-offs

    Parker Brothers and its licensees have also sold several spin-offs of Monopoly. These are not add-ons, as they do not function as an addition to the Monopoly game, but are simply additional games with the flavor of Monopoly:

    Advance to Boardwalk board game (1985): Focusing mainly on building the most hotels along the Boardwalk.
    Don't Go to Jail: Dice game originally released by Parker Brothers; roll combinations of dice to create color groups for points before rolling the words "GO" "TO" and "JAIL" (which forfeits all earned points for the turn).
    Monopoly Express: A deluxe, travel edition re-release of Don't Go To Jail, replacing the word dice with "Officer Jones" dice and adding an eleventh die, Houses & Hotels, and a self-contained game container/dice roller & keeper.
    Express Monopoly card game (1994 U.S., 1995 U.K.): Released by Hasbro/Parker Brothers and Waddingtons in the U.K., now out of print. Basically a rummy-style card game based on scoring points by completing color group sections of the game-board.
    Free Parking card game (1988) A more complex card game released by Parker Brothers, with several similarities to the card game Mille Bornes. Uses cards to either add time to parking meters, or spend the time doing activities to earn points. Includes a deck of Second Chance cards that further alter game-play. Two editions were made; minor differences in card art and Second Chance cards in each edition.
    Monopoly: The Card Game (2000) an updated card game released by Winning Moves Games under license from Hasbro. Similar, but decidedly more complex, game-play to the Express Monopoly card game.
    Monopoly City: Game-play retains similar flavor but has been made significantly more complex in this version. The traditional properties are replaced by "districts" mapped to the previously underutilized real estate in the centre of the board.
    Monopoly Deal: The most recent card game version of Monopoly. Players attempt to complete three property groups by playing property, cash & event cards.
    Monopoly Junior board game (first published 1990, multiple variations since): A simplified version of the original game for young children.
    Monopoly Town by Parker Brothers / Hasbro (2008) a young children's game of racing designed to help them learn to count.
    The Mad Magazine Game (1979): Gameplay is similar, but the goals and directions often opposite to those of Monopoly; the object is for players to lose all of their money.

    Video games

    Besides the many variants of the actual game (and the Monopoly Junior spin-off) released in either video game or computer game formats (e.g., Commodore 64, Macintosh, Windows-based PC, Game Boy, Game Boy Advance, Nintendo Entertainment System, iPad, Genesis, Super NES, etc.), two spin-off computer games have been created. An electronic hand-held version was marketed from 1997 to 2001.

    Monopoly: The iPhone game designed by Electronic Arts.
    Monopoly City Streets: An online version, using Google Maps and OpenStreetMap.
    Monopoly Millionaires: The Facebook game designed by Playfish.
    Monopoly Streets: A video game played for the Xbox 360, Wii, and PlayStation 3. The video game includes properties now played on a street.
    Monopoly Tycoon: A game where players build businesses on the properties they own.
    Monopoly Plus: A game for the Xbox One and PlayStation 4 with high definition graphics.

    World Championship

    Hasbro conducts a worldwide Monopoly tournament. The first Monopoly World Championships took place in Grossinger's Resort in New York, in November 1973, but they did not include competitors from outside the United States until 1975. It has been aired in the United States by ESPN. In 2009, forty-one players competed for the title of Monopoly World Champion and a cash prize of $20,580 (USD)—the total amount of Monopoly money in the current Monopoly set used in the tournament. The most recent World Championship took place September 2015 in Macau. Italian Nicolò Falcone defeated the defending world champion and players from twenty-six other countries.


    A wiki is a collaborative web site that collects and organizes content, created and revised by its users. The most well-known example is Wikipedia. Wikis are a way to grow a knowledge base around a particular content area, They are used to create static Websites, manage online communities, connect businesses with their customers, and even write magazines.

  • Monopoly Online Walkthrough

    How to win at Monopoly. Tips and Tricks from a ‘Monopoly’ World Champion



    1. Losing is not an option.

    Lesson number one is banishing any fears of losing. Block out thoughts like: "if I land on his hotel, I'll still have this much money left,'' or "please no six, no six, no six." Your opponents will smell your fear; playing out your worst fears serves no purpose at all.

    2. Keep the cash flowing.

    The first phase of the game is the most important. Buy everything you can. It'll give you a better bargaining position later during any negotiation rounds.

    3. Don't turn up your nose at the small fry.

    Too many amateurs make the mistake of focusing exclusively on the most expensive streets, sitting on their cash until they get the chance to buy Boardwalk. Never do this, by which I mean never! Attaining a monopoly is much more lucrative than buying expensive property on which you can no longer afford to build. Think small to generate a sustainable cash flow. Donald Trump didn't start his career by building Trump Tower, did he?

    4. Later in the game, a few long stretches in jail won't hurt.

    The more property that's been bought up by other players, the more attractive it'll be to stay in jail. Earlier in the game, it's in your best interest to pay the bail as soon as possible so you can join the fray in snapping up as much property as you can. Later on, however, you'd be wise to stay in jail as long as you can get away with it. After three rounds you'll be released anyway. See these three rounds as free accommodation, unless you're unlucky enough to roll a double.

    5. Build three houses on each street as soon as possible.

    The rent you'll receive if you develop your streets by building three houses on them is relatively higher than if you build one, two or four houses. And only develop to a fourth house or hotel if all your streets have three houses.

    There is an additional benefit to this strategy. The more houses you buy, the less there will be left for your opponents to buy. If you own 18 houses it means there will only be 14 left for your opponents to chase. The bank cannot sell any houses if there are none left. Monopoly is not so much about the amount of money you have, as the opportunities you can deprive your opponents of.

    6. Never buy utility or railway companies.

    During the World Championship, we played according to the classic rules, including rounds in which you can swap properties. Now some jerks will try to offload utility or railway companies rather than realty. But don't fall for it; they're not worth the paper they're printed on. Consider this: throughout the whole game you have a measly three percent chance of earning money from them.

    7. Learn this heat map by heart.

    There's a so-called 'heat map' that shows you what the chances are of landing on a particular spot. In 2009 I didn't take this heat map too seriously, but apparently every Monopoly-professional swears by it because it tells you which properties are the most and least advantageous to buy.

    8. Try to get the orange streets.Statistically speaking, you have the highest chance of landing on these after you get out of jail, which is what makes the orange streets such a great buy. When players get out of jail they invariably land on one of the orange streets. So buy them!

    9. Buy everything that's seven squares from your opponents.During a game of Monopoly, the highest odds are on you throwing a seven, unless you are throwing with just one dice, of course. So always keep an eye on what your opponents occupy on the board and buy or invest in anything that's seven squares away. You can always choose to sell it later on in the game.

    10. Say nothing during the game, even when playing against friends.

    The only way you can influence and win a game of Monopoly is through playing the odds, and, of course, following my 10 handy tips. The more emotion you show during the game, the bigger your chances are of losing. Take a page out of Harvey Specter's book: only speak if you're asked a question. Otherwise keep quiet, stay cool and wear your best poker (Monopoly) face.


    A game walkthrough is a guide aimed towards improving a players skill within a particular game and often designed to assist players in completing either an entire game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live-stream it to the internet. Walkthroughs may be considered guides on helping to enhance the experience of players, to assist towards unlocking game achievements or simply as a means to socialise with like-minded individuals as a distraction from everyday life. Walkthroughs originated as text-based descriptive instructions in magazines for playing through a video game.

  • Monopoly Online Cheats

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    Monopoly Online Hacks

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