• Slither.io

    Enjoy a twist on an old classic with Slither.io! Like the classic game Snake that graced ancient cell phones and computers for decades, you grow by eating small pellets. But with its multiplayer gameplay, you now get the same action while competing against other people. Feel free to chow down on your smaller enemies, but remember that there’s always a bigger fish… er, snake. Slither.io is, in spirit at least, the sequel of Agario. You grow by eating little circles. Kill other players to eat all their mass. The objective of the game is to control and move a worm around a colored area, eat pellets to gain mass, defeat and consume other players to grow the biggest and longest in the game. Read More

  • How to Play Slither.io

    Mouse: Move your cursor to control the direction of your snake. Click to go at full speed. Keyboard: UP Arrow to go at full speed / LEFT Arrow to turn left / RIGHT Arrow to turn right
  • Slither.io Wiki

    Slither.io is a massively multiplayer video game available for iOS, Android, and web browsers, developed by Steve Howse. Players control an avatar resembling a worm, which consumes multicolored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size. The objective of the game is to grow the longest worm in the server. Slither.io is similar in concept to the popular 2015 web game Agar.io and is reminiscent of the classic arcade game Snake.

    The game grew in popularity following its promotion among several prominent YouTube users such as PewDiePie, and topped the App Store shortly after its release. Slither.io's browser version was ranked by Alexa as one of the 1,000 most visited sites by July 2016, while the iOS version ranked first in the most downloaded apps on the App Store. A mobile version of the game for Android was released on March 27, 2016. The reception of the game was positive, with reviewers praising its appearance and customization but criticizing it for its low replay value and the high price users must pay to remove advertisements.


    The objective of the game is to control a worm around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. Once the player starts the game and is spawned into the virtual world, their avatar cannot stop moving forward. If the player's worm's head collides into a part of another worm, the player will die. The defeated avatar's body turns into bright, shining pellets for other players to consume. As much pellets as it takes for the equivalent amount of mass as the worm had exactly before its death will be transmuted. These pellets that remain from "death" of an avatar will correspond to the color of the avatar itself, and are both brighter and bigger than "normal" pellets, which spawn naturally throughout the world. Normal pellets do not give as much mass as pellets dropped from other worms. "Chase" pellets will appear individually in various places of the world, and when eaten, give a greater amount of mass than pellets dropped by other worms. Chase pellets avoid worms and flee when they draw near. Chase pellets can be obtained by boosting.

    By pressing and holding the space bar or left/right mouse button (on mobile, double-tapping the touchscreen), the player can use their boost, which causes the avatar to speed up. When the button (or, on mobile, the finger on the touchscreen) is released, the worm will stop using its boost. When a player uses their boost, the worm loses some mass, causing the worm's size to shrink slightly, with the mass that is lost from the boost appearing as a line of small pellets where the boost was used. The mass lost can be regained by consuming the pellets. Similar to pellets dropped from defeated avatars, the boost pellets correspond to the color of the avatar. The boost feature is useful to outmaneuver and defeat opponents. A common strategy that is used by players to defeat opponents is of the player's avatar coiling around the opponent's in a loop, until the opponent, trapped in the loop, crashes into the player.

    There is a border that confines avatars within the circular game board. If a worm hits the border, the player automatically dies without turning into the aforementioned pellets. As of now it is removed, in 2016, the player with the biggest worm at the end of the day was able to share a "victory message" with the world. On each server, leaderboards are displayed at the top right, showing the top ten players with worms that have the most mass out of all the other worms in the entire server.


    There are 16 default skins, each one a different solid color along with multiple repeating patterns. The colors are randomly chosen when the player joins the server. Players can choose to customize their worm's appearances using custom skins with unique designs including different countries' flags, as well as skins with motifs and colors representing well-known YouTubers, such as Jacksepticeye, Jelly and PewDiePie. Or, the player may choose to create their own skin, with a tool known as "Build a Slither," which shows the different colors that an avatar can be made of, that can be placed on the worm upon clicking. Previously, in order to unlock custom skins in browser mode, players were forced to share the game on Twitter or Facebook using the external links found on the website. By June 2016, the ability to add skins was also added to the iOS and Android versions.

    Mobile version

    There are three control schemes on the iOS and Android apps: "Classic", where the worm follows the player's finger; "Joystick", where the left thumb controls the worm using a virtual joystick and the right thumb makes it go faster; and "Arrow", which is exactly like Joystick but with an arrow above the worm's head indicating the direction it is moving in.[8] Since June 2016, mobile versions also allow players to play offline against the computer using an artificial intelligence mode.


    According to game creator Steven Howse, he was inspired to create the game while he was experiencing financial problems. As a result of these financial issues, he had to move from Minneapolis to Michigan, where he realized the popularity of Agar.io. He had long wanted to create an online multiplayer game, but the only option for the development at the time was in Adobe Flash, and not wanting to use this method, he gave up the idea for a while. Howse finally created the game when he realized that WebSocket, a low-latency protocol supported by most major browsers, was sufficient and stable enough to run an HTML game similar to other games such as Agar.io.The most difficult part of the development was in making each server stable enough to handle 600 players at a time. Howse struggled to find space on servers with enough space in regions where there was more demand and tried to avoid cloud services like Amazon Web Services, owing to the high cost that these services would incur based on the amount of bandwidth used.

    After six months of development, Slither.io was released for browsers and iOS on March 25, 2016, with servers supporting up to 500 players. Two days after the iOS/browser versions' release, an Android version was made available by Lowtech Studios. The only way Howse could make revenue was to display advertising in the app after the player's worm died; this option could be removed for US$3.99. He chose not to sell virtual currency or power-ups so that those who paid would not have an advantage over players who did not.[10] As there was no money to advertise for the game, the only way to advertise was the various let's plays by players on YouTube, including PewDiePie, who had more than 47 million subscribers at the time.

    In the weeks following the release, Howse worked on updates to stabilize the game and provide a better experience for players. In addition, he plans to add new features, such as a “friendly mode” that allows people to set up teams, and a way for the player to choose a server to play on.[11] Howse said that two major gaming companies had approached him to buy Slither.io. He had considered the idea, since he felt that it was stressful to maintain the game.


    Soon after release, Slither.io reached the top of the App Store sales charts in the free software category in several regions, including the United States[18] and the United Kingdom. By the end of 2016, Slither.io had become Google's most searched video game of the year in the United States.

    Patricia Hernandez of Kotaku said that the game's low barriers to entry and similarity to Agar.io explained Slither.io's popularity. She noted the game's fast pace. Boing Boing compared the game's core mechanic to that of the 2009 game Osmos.Brandt Ran, writing for Business Insider, said that "despite running into some technical hiccups—the game can lag heavily at times—I doubt Slither.io will be leaving my home screen anytime soon." Harry Slater, writing for Pocket Gamer, defined the game as "interesting"; the gameplay as a "compulsive experience"; and the structure as simple and similar to Agar.io, although it did not have a large replay value. TechCrunch's Felicia Williams praised the designs, getting "pleasantly surprised" with the variety of skins for customization. Lian Amaris of Gamezebo found the game to be "far more interesting than Agar.io" because it involved "an ever-growing languid body rather than just a flat circle," and praised "the dark environment with neon worms," which gave the game a "retro arcade feel." Amaris also compared the concept of Slither.io to that of Agar.io and stated that Slither.io was reminiscent of the classic arcade game Snake.

    Shortly after the release of the mobile versions, the game was in first place in the ranking of games of the App Store. Despite Slither.io's popularity, it received mixed reviews. Scottie Rowland of Android Guys praised the gameplay and graphics, however criticized the ads that pop up on the screen after the end of the game, calling them "extremely annoying" and finding the payment to remove them "a bit pricey."


    By July 2016, the browser version's website was ranked by Alexa as the 250th most visited site worldwide, but then experienced a decline in popularity, dropping below 1,000 by October 2016 before remaining mostly constant at approximately 1,700 by January 2017. In April 2017, Slither.io's global rank then started declining further, reaching 2,800 by September 2017. By that same period, the game had already been downloaded more than 68 million times in mobile applications and played more than 67 million times in browsers, generating a daily income of US$100,000 for Howse.

    A wiki is a collaborative web site that collects and organizes content, created and revised by its users. The most well-known example is Wikipedia. Wikis are a way to grow a knowledge base around a particular content area, They are used to create static Websites, manage online communities, connect businesses with their customers, and even write magazines.

  • Slither.io Walkthrough

    Slither.io Strategy, Tips And Tricks

    Slither.io Tip #1: Eat And Dodge

    In the beginning, you just basically just want to eat as much as you can to grow your size, but steer as clear of the bigger snakes as you possibly can – don’t get too cocky!

    Slither.io Tip #2: Try the Wrap Around

    When you reach a certain size, you’re going to want to try to fool other snakes into running into you so you can eat up the dots they become. One way to do this is to plan a wrap-around. With the wrap around strategy, you basically find a smaller snake near you and try to encircle yourself around it so that it has no other option but to run into you. Once you’ve gotten a ring around them, just keep circling till they have to run into you.

     Slither.io Tip #3: Try Dashing or Speeding

    To dash on a mobile device you double tap then hold down on the screen or on the computer, dashing happens when you hold down the left-click button on the mouse. This causes your snake to dash quickly in a given direction until you let go. You do shed a bit of length in doing this but dashing can have its advantages.  For example, if you are trying to use the wrap around method, it’s sometimes good to dash forward to get in front of your target. He or she may then run into you, or it will make it easier for you to circle him or her.

    Slither.io Tip #4: Try Outrunning Longer Snakes

    This is another way you can use dashing. Because longer snakes move slower than short ones, you will also dash faster. If you see a longer snake than yourself coming near you, you may want to dash forward and quickly turn to get in front of them and cause them to collide.

    Slither.io Tip #5: When Big Snakes Go Down, Stay At The Back Of The Fight

    Many times when a large snake dies in front of you a huge surge of traffic heads that direction in hopes of eating up the most colored remains. This turns into a massive bloodbath of snakes colliding into each other. When these fights happen, try to stay nearby and be one of the last guys to go for the bait. If you can be the last man standing, you’ll be able to swoop in and gobble up many of the remains of the less restrained snakes.

    Slither.io Tip #6: When You’re Big, Stay On The Edges And Stick Your Head In The Sand.

    The bigger you are the more vulnerable you are to crashing into others so if you’re pretty happy with your size, practice keeping your head circled inside your body to avoid crashing into others. Meanwhile, others will crash into you just because of your sheer size, providing a steady flow of dots to consume. It’s also a good idea to move to the edges of the game board instead of the center where most of the action happens. You can check your location by looking at the small round circle in the lower right-hand corner of the play screen.

    Slither.io Extensions, Skins And Mods

    Slither.io is brand new so there aren’t any working extensions yet, but there are some mods and skins available.

    Slither.io Skins – to get a set of skins in the game, you just need to log onto the desktop version of the game and in the lower right-hand corner of the screen are options for sharing on social media. Once you share, go back to Slither.io and in the lower left-hand corner you should see the option to Change skin. Click on it and select the one you want to use!

    Additional Slither.io Skins and Mods – visit this Reddit thread for information about installing mods. These allow you to connect with friends, see coordinates, change the backgrounds and add even more new skins to your snake.

    A game walkthrough is a guide aimed towards improving a players skill within a particular game and often designed to assist players in completing either an entire game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live-stream it to the internet. Walkthroughs may be considered guides on helping to enhance the experience of players, to assist towards unlocking game achievements or simply as a means to socialise with like-minded individuals as a distraction from everyday life. Walkthroughs originated as text-based descriptive instructions in magazines for playing through a video game.

  • Slither.io Cheats

    If you know cheat codes, secrets, hints, glitches or other level guides for Slither.io that can help others leveling up, then please Submit your Cheats and share your insights and experience with other gamers.

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    Slither.io Hacks

    If you know hacks, codes, aimbot, wallhack, tools, scripts or other hack guides for Slither.io that can help others leveling up, then please Submit your Hacks and share your insights and experience with other gamers.

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