War Thunder

  • War Thunder

    War Thunder is an free to play MMO combat simulator dedicated to mid-20th century military aviation, armored vehicles, and naval vessel combat. You will take part in all of the major combat battles, fighting with real players all over the world. Become a lone hero or lead your team to victory — the choice is yours!

    War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game for Windows, Linux, Mac and PlayStation®4 dedicated to aviation, armoured vehicles, and naval craft from World War II and the Cold War. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment.

  • How to Play War Thunder

    Keyboard W - Pitch Up S - Pitch Down A - Roll Left D - Roll Right Q - Yaw Left E - Yaw Right F - Flaps Toggle G - Gear Toggle V - View Cycle L Shift - Throttle Up L Ctrl - Throttle Down L Alt - Free Look R - Reload (default is Y, what the actual fuck) Space - Bombs and Rocket (I don't ever have both equipped) X - Look Behind C - Air Brakes L - Smoke (Wings, Magenta FTW) Tab - Scoreboard M - Map Mouse LMB - Small Calibre Guns RMB - Large Calibre Guns MMB - Lock Target MB3 - Track Target MB4 - Zoom Scroll Up - Throttle Up Scroll Down - Throttle Down (Having scroll set to throttle lets me make smaller changes to engine power)

  • War Thunder Wiki

    War Thunder is a free-to-play vehicular combat multiplayer video game developed and published by Gaijin Entertainment in cross platform format for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, and Shield Android TV.

    Gameplay



    The game is based around combined arms battles on air, land, and sea with vehicles from the interwar period and the Spanish Civil War to the cold war, with an emphasis on World War II. Players can control aircraft, tanks, and ships from a variety of nations including the Soviet Union, Germany, the United Kingdom, Japan, France, Italy, the United States, and in the Chinese version of the game, China.

    War Thunder is divided into three main game modes for ground, air, and naval forces. This includes arcade, realistic, and simulator. In ground arcade, air forces are accessible for a short period. For ground realistic, the player can use tanks, planes, and helicopters. In air battles, the battles are strictly air forces without helicopters. For naval battles, the navy can be combined with the air forces.

    Arcade Battles



    In this mode, the game draws two teams of players (of up to 16 players on each side) with vehicles from different nations of varying combat performance. It is possible to see vehicles of the same type on different teams, and different countries on the player's own team. Damage and physics are greatly simplified (e.g. in very high-speed dives planes do not have their wings ripped off and are still controllable, and ground vehicles receive a boost in engine power), but retain some realism (e.g. bombers are not as maneuverable as fighters). In Arcade, there are mechanics that — while unrealistic — are meant to make the player's experience easier (e.g. aircraft are able to reload midair after running out of ammunition). There is also an indicator indicating where the shell would land and showing whether the shell would penetrate the opponent's vehicles or not. Everyone can see everyone in this game mode.

    For aircraft, games are played in either Ground Strike, where in order to win players must destroy all enemy ground units, shoot down all enemy aircraft, and destroy the enemy airfield and bombing points; Domination, which consists of seizing neutral or enemy airfields by touching down on them for about five seconds, causing the enemy team to lose points; or Air Domination, which requires players to have total control over an area of airspace for long enough to capture it. To help simplify aiming, a 'leading marker' appears when an enemy plane is in range. This shows a prediction of where the enemy plane will be by the time the bullets of the smaller caliber weapon arrive if the plane continues its current trajectory.

    For ground forces, Domination revolves around the capture of three strategic zones on the map, with Conquest featuring only one. In Break, the two teams must capture a series of points in order, while in Battle, each team has its own base zone and must prevent it from being captured. Similarly to how aircraft have a "leading marker", ground forces have a reactive crosshair that factors the ballistic drop of the vehicle's primary weapon at range. It is also color-coded to indicate whether the vehicle the player is targeting can be penetrated by the ammunition they are using at the range they are sighted for, or whether they are targeting an enemy or allied vehicle.

    Realistic Battles



    Previously called Historical Battles, this mode is designed for more advanced players, and offers more realistic physics and damage modeling, while retaining some of the simplistic elements of the interface and controls of Arcade Battles.

    In Air Realistic Battles, fighters must take off from the airfield. Interceptors, ground attack aircraft, and bombers all have the option of spawning in the air, with each type at a higher altitude than the other, respectively. More realistic damage models make long-range "sniping" difficult, and there is no "leading marker" to assist with aiming. High speeds can cause aircraft to lose maneuverability and seize up. Due to realistic G-forces, making tight maneuvers at high speeds can cause pilots to black out or their planes to rip apart, and the views available are the same as in Arcade Battles. Once ammunition or armaments are depleted, players can return to their airfield to reload and repair. For the majority of matches in this mode, players are selected to have only collaborating nations on each team, making it possible to recreate real scenarios, such as the Battle of Stalingrad between the Soviet Union and Germany.

    In Ground Realistic Battles, players get to use more than one vehicle per game through the use of Spawn Points, which are obtained by destroying enemy vehicles and capturing points. Aircraft and helicopters may also be used. Like the Air Realistic Battles mode, players do not have access to enemy player markers, penetration indicators, or range indicators (except for the separate rangefinder).

    Simulator Battles



    Previously called Full Real Battles, Simulator Battles are based on Realistic Battles with further restrictions on the user's interface and controls; only the first-person view in the cockpit and external turret gunner views for aircraft are allowed in flight. Tank players are restricted to the gunner's scope, the driver's port / cabin, and a commander's perspective located above the vehicle. Additionally, aircraft can only be played in Full Real controls (there is no "instructor" to prevent the aircraft stalling and the mouse can only be used to simulate a joystick). Players retain the ability to utilize their aircraft's flaps, trim, and engine(s) in Simulator mode. The heads up display is available to display speed, altitude, heading, engine/throttle settings, oil and water temperatures, and basic vehicle damage status.

    Player tags are not given for enemy units and players, while tags for friendly units and players are only provided if they are within 0.9 kilometres (0.56 mi) to the player. Combined battles do not show markers above enemy or friendly units and players. Thus, players must pay particular attention when dealing with aircraft and tanks that are available to multiple nations, and vehicles that use roundels as decoration for countries other than their own through personal customization of the vehicles.

    Custom Battles



    Custom battles, available for air, ground, and naval vehicles alike, is a mode allowing for the creation of battles by individual players. The creator of the custom battle can select the map, game mode, and other settings; they can also set a password to restrict who can play.

    PvE



    PvE "Assault" was introduced in patch 1.67. This is an "Arcade" tank or a plane game mode where players try to defend a base against waves of AI attackers.

    Events



    Events in War Thunder provide custom missions, usually based on one of the three main game modes, but with alternative settings regarding allowed vehicles, mission specifics, etc. Examples are the recreation of historical battles by restricting available vehicles (e.g. Battle of Stalingrad).

    Traditionally, the developers prepare unconventional events for April Fools' Day. The 2019 event named "Earth Thunder" is an event for April Fools 2019 in War Thunder where it takes place in an fictional American city named "Green Hills" were the players get to play with UFO's. The 2018 event named "Silent Thunder" was based underwater, with submarines. For 2017, War Thunder made playable rank IX main battle tanks and attack helicopters. For 2016, ahead of the announcement of the naval forces update, War Thunder offered playable sailing ships of the 18th century fighting in the Caribbean. The year before, a new game mode called "Unrealistic Battles" featured inflated rubber tanks firing potatoes and carrots. Other notable examples include "March to Victory", introducing playable Mecha composed of tank parts; "The Pony Nation" introducing the world of My Little Pony as a sixth playable faction; and "Gaijilla" was a battle against a giant Godzilla-like snail.


    A wiki is a collaborative web site that collects and organizes content, created and revised by its users. The most well-known example is Wikipedia. Wikis are a way to grow a knowledge base around a particular content area, They are used to create static Websites, manage online communities, connect businesses with their customers, and even write magazines.

  • War Thunder Walkthrough

    Steam Achievements

    Achievement 
    Get 'Triple Strike'Accurate Fire
    Get 'According to Intelligence' 10 timesAir Support
    Get 'Hero of the sky' 10 timesAir-to-Air
    Get 'Thunderer' 10 timesAir-to-Ground
    Destroy 1000 players' vehicles in arcade battlesArcade 1000
    Destroy 5 targets within 1 secondAt one blow
    Order 50 British vehiclesBritish Collection
    Shoot down a plane with tank cannon in simulator modeBut... how?!
    Destroy 2 players' vehicles while your vehicle's on fireCold-Blooded
    Destroy a player's vehicle which is tied to other player's vehicle by a cableDead Weight
    Capture an enemy strategic point with hostile team players in direct visionElement of Surprise
    Destroy 30 players' vehicles by setting them afireFirestarter
    Purchase 50 modificationsFully Modified
    Order 50 German vehiclesGerman Collection
    Get 'Wing Breaker' 10 timesGround-to-Air
    Get 'Heavy Metal Hero' 10 timesGround-to-Ground
    Get 'Intelligence' 10 timesGuide
    Land on an aircraft carrierHooked
    Order 50 Japanese vehiclesJapanese Collection
    Destroy in one battle 5 players' vehicles while standing on the strategic point captured by your teamKing of the Hill
    Sink 5 aircraft carriersKraken
    Get 'Avenger' 5 timesNemesis
    Get 'Shadow Strike' 100 timesNinja
    Win 100 battles using vehicles of rank 1Rank 1
    Win 100 battles using vehicles of rank 2Rank 2
    Win 100 battles using vehicles of rank 3Rank 3
    Win 100 battles using vehicles of rank 4Rank 4
    Win 100 battles using vehicles of rank 5Rank 5
    Destroy 500 players' vehicles in realistic battlesRealisctic 500
    Get 'Eye for an Eye' 5 timesRevenge-Seeker
    Destroy 5 players' vehicles at the distance of 1.5 kms or moreSniper
    Order 50 Soviet vehiclesSoviet Collection
    Activate 10 boostersSpeed up!
    Destroy 2 players' vehicles within 30 seconds from a distance of 10 meters or lessStreet Brawler
    Open 10 chestsTreasure Hunter
    Destroy 100 players' vehicles in simulator battlesTrue 100
    Win 50 single missionsTrue and Fable
    Get 'Mission Maker' 10 timesUltimate
    Order 50 US vehiclesUS Collection
    Destroy a player's vehicle while being deadVengeful Spirit

    A game walkthrough is a guide aimed towards improving a players skill within a particular game and often designed to assist players in completing either an entire game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live-stream it to the internet. Walkthroughs may be considered guides on helping to enhance the experience of players, to assist towards unlocking game achievements or simply as a means to socialise with like-minded individuals as a distraction from everyday life. Walkthroughs originated as text-based descriptive instructions in magazines for playing through a video game.

  • War Thunder Cheats

    Is there a way to cheat in War Thunder?



    Certainly, yes. There are certain programs that will allow you to see opponents regardless of distance and terrain and there are auto aiming and chasing scripts, also called “aimbots” that allow you to automatically stick to a target in dogfights / tank /sea fights and aim at them. These kinds of cheating tools once Downloaded will allow you to dominate the battlefield in Tanks, Ships and in the Air. However, there are NO god modes, Silver Lions addes, Golden Eagle generators or similar.

    Are WT Cheats legal and will I get Banned if I use them?
    Game rules are not enforced by any government. Unless you are doing it completely wrong, there is literally no way people can tell that you are using cheats, so bans through reports are unlikely. The only way to really get banned in War Thunder is to use outdated software.

    War Thunder Cheats



    Cheats in War Thunder are mostly ways and techniques that allow you to get more silver lions, experience and unlocks in a shorter amount of time. There are ways to do this that are achievable manually, such as exploits and farming techniques and there are some cheats that require software in order to be achieved, such as ESP hacks, aim bots and farming bots. Generally cheating in this game will allow you to progress through the unlocks and levels much faster and allow you to save some money. War Thunder can be quite a grind and that’s why most pros and serious players are using some kind of cheat in order to keep on top of the competitive War Thunder scene. There are no Cheat Codes in this game, since cheating is not an intended part of the game experience. It also need to be noted that important values in this MMO are processed on the game server and cannot be changed through hacks.

    War Thunder Aimbots



    Aimbots are essentially software programs that will allow you to activate an auto-aim function that will aim for you and even shoot without your input, making kills much easier. Usually these programs will allow you to map a key to the auto aiming and all you do is to hold down that key in order to lock on to an enemy and shoot them. Obviously your aim is still limited by how fast your plane/tank/shit can maneuver. Aimbots work for ground battles, air battles and sea battles alike, since the aiming is almost the same for all of these. Aimbots usually inject code into the game and are therefore potentially detectable and can get your account get banned if you use software that is outdated, so please make sure that the software you are using is up to date before using it live or subscribe to a paid hack. Aimbots can be quite unfair towards other players and we advise our members to use them with caution in order to not annoy too many people and avoid harming their game experience.

    While the aimbots in War Thunders air battles will mostly help you to stick to your target effectively and do a part of the aiming for you, in Tank and Ship Battles, the aiming can be done a lot more accurately. In WT Ground Forces arcade battles, the aimbot is able to not only able to aim at enemies, but also to aim at their weakest spots, allowing you to get one shot kills in many cases. In simulation or even historic battles the bot will have to be configured in order to do the same job, since there is no accurate hit indicator. Overall you should the aimbot to be most effective in arcade battles land, sea and air. Also the aimbot will be more effective in tank vs. tank battles than in air or land engagements. However, due to the very realistic oriented nature of the game, aimbots will never be able to be perfect. After all computers are not 100% accurate at aiming either when it comes to real world application.

    War Thunder ESP Hacks



    ESP stands for “Extrasensory Perception” and ESP hacks are basically hacks that can display information to you that usually are not part of your user interface. The most useful one in War Thunder is probably the “aiming at you” notification that can warn you if someone is aiming in your direction. – This can be very overpowered, since it gives you these few extra seconds in order to avoid getting taken down. ESP hacks can also display all enemy positions, their health, ammo and a lot more information that can potentially be useful to you. This kind of hack will be especially effective in bigger historic battles that include sea, ground and air forces. In combination with an aimbot, ESP hacks become one of the most potent methods of cheating in this game.

    ESP Hacks in Tank, Ship and Plane BattlesObviously, the application of ESP hacks will be most successful in Ground Forces (Tank) battles, since that is where you, the player, have the worst vision of your enemies. Beyond that the application of ESP hacks will be fairly useful in certain sea maps and air maps as well. – Basically whenever the vision is obscured, this kind of tool is quite convenient to have.

    We do urge our members not to use aimbots and ESP hacks in historic or simulator battles. These game modes are made to experience the non-gamy version of this World War 2 simulator and cheating is something gamy, right? Aimbots and ESP hacks are very overpowered in sim and historic matches, as you might imagine and using them will cause a lot more damage to the game experience of other players than if you do it in arcade battles. So please for the good of War Thunder, the gaming community and the peace, do not cheat in these battles. In arcade the people you shoot down will respawn in a few seconds, but here they won’t and they will be quite annoyed. Beside that, historic and sim battles are not popular enough as it is and we really do not want to see them go away entirely. You cheat in game, not in simulations. These simulations are more of a historic-nostalgic experience, than they are a game.

    War Thunder Silver God Modes, Lion, Golden Eagle and EXP Hacks / Generators and AddersIn every MMO there are certain values that cannot possibly be changed ever. These values are usually very important values that are part of the game economy and the way the game is monetized. In War Thunders these values include your level, health, plane unlocks, experience, golden eagles and silver lions. These values are not processed on your PC and can therefore not be changed using any hacks or generators. Anyone telling you otherwise is probably trying to scam you by either selling you bad software, letting you fill in surveys, stealing your login info or letting you download viruses. So please do not fall for these lazy scams. If these values were hackable, the game would die within weeks, since everyone would use the cheat and the game would stop being fun and competitive in any way.

    How much do War Thunder Cheats cost right now?



    Around 10$ to 25$ per month depending on quality and whether they include ground forces and the sea battles mods. With a game as diverse as this one it is recommended to use software that is more complex.



    War Thunder Hacks

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  • War Thunder Discord Server

    Join us on Discord
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